
A clue that he too has some form of access to the Ancients' power, even without the Shroud Breaker. It was also known that the Pirate Lord himself also wielded the power to divert the fog, as hinted in the Maiden Voyage when he clears and illuminates the path for the pirate to enter the region. It was once wielded by the Ancients, to protect their homes from its effects, before being used by both Ramsey Singh and Grace Morrow who used it to unveil most of the regions and the The Devil's Roar. The Shroudbreaker was used to effectively control the fog. It is stated in Athena's Fortune that Tribute Peak was once the centre of the Wilds, from the current in-game map we can see that the shroud has swallowed up Tribute Peak and the majority of other land which once was a part of the Wilds. It is known that the shroud itself ebbs and flows like a living being, swallowing up areas into it's corrosive and deadly fog and spitting out new areas. The Devil's Shroud acts as a foggy border between the outside world and the Sea Of Thieves. Anyone who may enter becomes disorientated and will end up lost within the fog, while the fog slowly corrodes all non-living organic matter and man-made materials that it touches. In the Sea of Thieves Lore/Art Book and the Sea of Thieves Comic the Devil’s Shroud is described as an ominous grey fog bank surrounding the entirety of the Sea of Thieves.

The shroud continuously damages the ship, eventually scuttling and respawning the player to a new ship (usually occurs past 1 square).

Ominous music occupies the experience whilst the ship buckles and breaks holes. Upon crossing into the Devil's Shroud, the environment tints red and black clouds form.
